What refresh rate does, whether your eyes can tell, and how much you need.
By Let’s Compare · 1 min read · Updated September 24, 2026

Is a 120Hz screen worth paying for, and would you even notice 144Hz? Refresh rate is pushed hard on phones, monitors and TVs, and the number is easy to misread.
| Refresh rate | Feels like | Best for |
|---|---|---|
| 60 Hz | The standard | Office, browsing, video |
| 90 Hz | Noticeably smoother | Budget phones, everyday use |
| 120 Hz | Very smooth | Flagship phones, gaming, all-round |
| 144 Hz+ | Competitive-smooth | PC gaming (with a fast GPU) |
Refresh rate, measured in hertz (Hz), is how many times per second a screen redraws the image. 60Hz means 60 redraws a second; 120Hz means 120. The higher it is, the smoother motion looks (scrolling, animations, fast games), because the picture updates more often and each frame stays on screen for less time.
Frame rate is a different thing. That's how many frames the device produces, while refresh rate is how many the screen can show. A screen can only display as many frames as its refresh rate allows, so a 60Hz panel caps you at 60 fps no matter how powerful the hardware.
Yes, up to a point. Going from 60Hz to 90Hz or 120Hz is easy to notice: scrolling and animations look markedly smoother, and most people spot it instantly. Past 120Hz the returns shrink fast. 144Hz and higher mainly help competitive gamers, who benefit from the lower latency, rather than everyday users.
For video it barely matters. Films and most streaming run at 24–60 fps, so a refresh rate above 60Hz adds little to a movie. You feel the benefit when scrolling, gaming or watching animations, not during playback.
For a phone or an all-round monitor, 120Hz is the sweet spot. It's smooth, widely available, and cheap in both price and battery. 90Hz is a fine middle ground on lower-cost phones. Save 144Hz and above for a dedicated PC gaming monitor, where a fast GPU can actually push those frames. One rule applies throughout: a high refresh rate only helps if the device can produce enough frames to use it.
Colour, contrast, speed and viewing angles: the panel sets the character, and response time is easy to misread.
The facts and figures in this article come from the references below (some of them not in English), so you can check them yourself.